Friday 8 March 2013

Episode 1: Alternative Styles of Storytelling

Dear Readers/Listeners,


Here we are with Episode 1 of Press stART.

In this episode we introduce the show, and talk about aspects of gaming as an art by means of storytelling - covering narrative, dialogue, immersion and much more.

We hope you enjoy it as much as we had fun recording it. Please feel free to let us know what you think - agree, disagree, love, or hate us in the comment selection below.

The podcast is available on Mixcloud, or downloadable .mp3 file.

Thanks again for listening, and see you on the other side.
- Tom

3 comments:

  1. I am watching this from the College of Horsens (Horsens Gymnasium) and I found this very intriguing!

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  3. First off well done lads. Ye raised some really good points.

    In your first episode ye talked alot about storytelling. Ye gave the example of tetras as a game that doesn't have a story-line but is still a really good game. Do ye see a realistic future in this area? The gaming world seems to be taken over by some major companies so will small on/off games like this fade out and only be made by college students? That isn't to say that that is a bad thing but different to how things were done up to now. Will these game fade out and simple not have the audience that they used to. What are your thoughts on this?

    Well done again. Looking forward to yer next podcast!!

    Thumbs up from Athlone.

    - Kev

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